The Smuggler has twenty-five different set bonuses available to choose from – 4 sets for Scoundrels, 4 for Gunslingers, 4 that can be worn by Smugglers of any advanced class, and 13 generic set bonus options that can be worn by any class. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and the Smuggler can choose to mix and match sets to create their ideal set bonus mix. There are two ways to earn these set bonus pieces – either by running the content in the source column, or by purchasing the pieces from the Smuggler tech fragments vendor in the supplies section of the fleet, though not all sets are available from the vendor.
As a Gunslinger our main role is – not surprisingly – to dish out large amounts of damage from afar. And as of the current Patch 6.0.2 we have all the tools we need to excel in this role. If there is a decent Gunslinger in your ops group – you will usually see them rather far up in the DPS ranking for any given encounter. SWTOR Scoundrel SCRAPPER Guide (Updated for Patch 5.9) SWTOR Scoundrel SCRAPPER Guide (Updated for Patch 5.9). Main abilities at a 4m range), with access to stealth and the chance to become either a healer or a DPS. We deal high damage, have a lot of burst, and all of our abilities are instant cast. SWTOR Gunslinger DIRTY FIGHTING Guide.
Swtor Dirty Fighting Gunslinger Guide
Image | Set Bonus Name | (2) Piece Set Bonus | (4) Piece Set Bonus | (6) Piece Set Bonus | Vendor | Source |
---|---|---|---|---|---|---|
Aggressive Treatment | 2% Alacrity Rating | (Scoundrel) Bushwhack refunds all its energy. | Bushwhack heals any allies standing inside it by a minor amount. | 3,000 Tech Fragments + 1 million credits | Operations | |
Authority | Patch notes: (I don’t know which is correct.) Smuggler: +2% Power Agent: (2) +2% Mastery | (Scoundrel) Patch notes: (I don’t know which is correct.) Smuggler: Noxious Knives deals 5% more damage. Agent: Toxic Haze refunds a Tactical Advantage. | Activating Lacerating Blast reduces the cooldown of Bushwack by 3 seconds. Every enemy affected by Bushwack takes 20% more damage from Lacerating Blast. | Not Available From Vendor | Dxun Operation | |
Debilitator | 2% Mastery | (Scoundrel) Scamper’s recharge time is reduced by 2 seconds. | Dirty Kick gets two ability charges. | 3,000 Tech Fragments + 1 million credits | PvP | |
Tactician | 2% Mastery | (Scoundrel) Hot Streak additionally resets the cooldown of Back Blast, Tendon Blast and Triage. Gaining an Upper Hand increases your critical chance by 10% for 10 seconds. Can only happen once every 10 seconds. | Upper Hand gets an additional stack. Having a Upper Hand increases your damage and healing by 5%. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Established Foothold | 2% Mastery | (Gunslinger) The cooldown of Hunker Down is reduced by 10 seconds. You gain 2 energy per second while Hunker Down is active. | While Hunkered Down, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Hunkered Down. Stacks up to 5 times. Breaking cover or Hunkered Down being removed removes this. | 3,000 Tech Fragments + 1 million credits | Operations | |
Outlaws Parlay | +2% Mastery | (Gunslinger) The energy cost of Quickdraw is reduced by 3. | Killing an enemy within 3 seconds of damaging them with Quickdraw resets the cooldown of Quickdraw and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds. | Not Available From Vendor | Dxun Operation | |
Precise Targeter | 2% Mastery | (Gunslinger) Reduces the cooldown of Illegal Mods by 15 seconds, and activating Illegal Mods restores 15 energy. | Smuggler’s Luck gets 3 charges and its cooldown is reduced by 15 seconds. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Repositioning | 2% Alacrity Rating | (Gunslinger) Reduces the cooldown of Pulse Detonator by 5 seconds. | Evasion finishes the cooldown of Hightail It and increases you and your allies movement speed by 50% for 6 seconds. | 3,000 Tech Fragments + 1 million credits | PvP | |
Escape Artists | 2% Alacrity | (Smuggler) Flash Grenade now heals any allies nearby for a small amount of resets the cooldown of Surrender. | Not Available From Vendor | Crafted | ||
Probe Tech | 2% Endurance | (Smuggler) Defense Screen creates a small shield around surrounding allies. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
Quick Thinker | 2% Mastery | (Smuggler) Any enemy who attacks you during Cool Head is stunned for 2 seconds. | 3,000 Tech Fragments + 1 million credits | PvP | ||
The Slow Road | 2% Mastery | (Smuggler) Thermal Grenade slows its primary target and all targets around it by 30% for 6 seconds. | 3,000 Tech Fragments + 1 million credits | Conquest | ||
Amplified Champion | (Generic) The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. Vew Amplifier Info & Chart | 3,000 Tech Fragments + 1 million credits | Conquest | |||
Avenger | 2% Endurance | (Generic) Increases your damage dealt by 3% while you Guard an ally. | 3,000 Tech Fragments + 1 million credits | PvP | ||
Berserker | 2% Critical Rating | (Generic) Increases all damage dealt by 3% and all damage taken by 6%. | 3,000 Tech Fragments + 1 million credits | Operations | ||
Dying Precision | Increases critical rating by 3% while health is below 50% | (Generic) Increases critical rating by 5% while health is below 50% | Increases critical rating by 10% while health is below 50% | Not Available From Vendor | Onderon Reputation Vendor | |
Preserver | +2% Shield Rating | (Generic) Passively regenerate 1% of maximum health every 10 seconds. | Not Available From Vendor | Corellia Flashpoint | ||
Rapid Response | Increases alacrity rating by 3% while health is below 50%. | (Generic) Increases alacrity rating by 5% while health is below 50%. | Increases alacrity rating by 10% while health is below 50%. | 3,000 Tech Fragments + 1 million credits | Operations | |
Stationary Grit | 2% Alacrity Rating | (Generic) Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
Stimulated | 2% Alacrity Rating | (Generic) Increases Mastery by 5% while under the effects of a stimpack. | 3,000 Tech Fragments + 1 million credits | Flashpoints | ||
Taskmaster | 2% Alacrity Rating | (Generic) Significantly increases the attack and activation speed of your companion. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
The Entertainer | 2% Endurance | (Generic) Entering combat improves nearby allies, increasing their mastery, endurance, and rate of experience point gain. This effect is removed when combat ends. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
The Final Breath | Reduces damage taken by 2% while health is below 50%. | (Generic) Reduces damage taken by 3% while health is below 50%. | Increases defense rating by 10% while health is below 50%. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | |
The Victor | 2% Mastery | (Generic) Defeating an enemy increases your movement speed by 75% for 8 seconds. This effect cannot occur more than once every 8 seconds. | Defeating an enemy heals you for 20% of your maximum health. This effect cannot occur more than once every 8 seconds. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Trishins Retort | 2% Endurance | (Generic) Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
Avenger | 2% Endurance | (Generic) Increases your damage dealt by 3% while you Guard an ally. | 3,000 Tech Fragments + 1 million credits | PvP | ||
Berserker | 2% Critical Rating | (Generic) Increases all damage dealt by 3% and all damage taken by 6%. | 3,000 Tech Fragments + 1 million credits | Operations | ||
Dying Precision | Increases critical rating by 3% while health is below 50% | (Generic) Increases critical rating by 5% while health is below 50% | Increases critical rating by 10% while health is below 50% | Not Available From Vendor | Onderon Reputation Vendor |